Latest topics | » Server down?Fri Aug 14, 2009 12:14 pm by Berthenk» Fucking Gay CSS Errors FTW!Mon Aug 10, 2009 10:21 pm by Berthenk» surf_KaasTue Jul 28, 2009 5:22 pm by Berthenk» RPG StatsWed Jul 15, 2009 5:55 pm by Godly Gull » Join Statix HereWed Jul 08, 2009 8:29 pm by Pizza » Apply - Godly GullTue Jul 07, 2009 6:39 pm by Godly Gull » reacz banned me!Sat Jul 04, 2009 11:49 pm by xroffel » surf_japan(working title)Fri Jul 03, 2009 3:14 pm by Berthenk» Statix sprayThu Jul 02, 2009 1:40 pm by Godly Gull » Record tutorial!Thu Jul 02, 2009 1:37 pm by Godly Gull |
| | surf_awsd | |
| | Author | Message |
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Godly Gull
Posts : 12 Reputation : 0 Join date : 2009-06-25 Age : 31 Location : Denmark
| | | | xtré Admin
Posts : 95 Reputation : 13 Join date : 2009-01-06 Age : 33 Location : UK
| Subject: Re: surf_awsd Sun Jun 07, 2009 9:53 pm | |
| Ok, i will pick up my little sophisticated jail and loft it off to a new place and see how it goes. I'm going to upload a newer version soon. Version 3 Thanks for the good info, it always helps. I wouldnt normally turn to carving and i guess that was a one off | |
| | | reacz
Posts : 27 Reputation : -2 Join date : 2009-06-05 Age : 33 Location : Norway
| Subject: Re: surf_awsd Sun Jun 07, 2009 4:01 am | |
| it's a nice map, though it's way too easy to get to jail. you should add jail to a separate part of your map, so it isnt so easy to get there and about the carving: | |
| | | xtré Admin
Posts : 95 Reputation : 13 Join date : 2009-01-06 Age : 33 Location : UK
| Subject: Re: surf_awsd Fri May 22, 2009 5:51 pm | |
| Oh, thats a way better way of making holes! Thanks | |
| | | Berthenk
Posts : 47 Reputation : 16 Join date : 2009-05-08 Age : 28 Location : The Netherlands
| Subject: Re: surf_awsd Fri May 22, 2009 5:42 pm | |
| - xtré wrote:
- For the hole in the wall, i made a 16 sided cylinder brush, cut the wall so the cylinder wont cut into anything but that part, then put the cylinder where the hole is going to be and shift+ctrl c
Easy A lot of tutorials say that carving isn't the best way for creating stuff like holes in walls, because it creates unneeded faces. Mabey it's better if you use this tutorial. | |
| | | xtré Admin
Posts : 95 Reputation : 13 Join date : 2009-01-06 Age : 33 Location : UK
| Subject: Re: surf_awsd Fri May 22, 2009 5:02 pm | |
| For the hole in the wall, i made a 16 sided cylinder brush, cut the wall so the cylinder wont cut into anything but that part, then put the cylinder where the hole is going to be and shift+ctrl c Easy | |
| | | xtré Admin
Posts : 95 Reputation : 13 Join date : 2009-01-06 Age : 33 Location : UK
| Subject: Re: surf_awsd Fri May 22, 2009 4:08 pm | |
| I used some custom stuff on that map the skybox is custom, some glass textures, dusty floor on the hill climb, and others.
I dont think im done on that map yet still needs to be improved. | |
| | | Berthenk
Posts : 47 Reputation : 16 Join date : 2009-05-08 Age : 28 Location : The Netherlands
| Subject: Re: surf_awsd Fri May 22, 2009 4:00 pm | |
| Cool! What background did you use, for the mountains? Also, did you use water for the first picture? Did you use a custom fgd file? How did you make the round opening in picture 4? | |
| | | xtré Admin
Posts : 95 Reputation : 13 Join date : 2009-01-06 Age : 33 Location : UK
| Subject: Re: surf_awsd Fri May 22, 2009 2:59 pm | |
| Image 1/6 By xtré Image 2/6 By xtré Image 3/6 By xtré Image 4/6 By xtré Image 5/6 By xtré Image 6/6 By xtré
Last edited by xtré on Fri May 22, 2009 4:47 pm; edited 2 times in total | |
| | | xtré Admin
Posts : 95 Reputation : 13 Join date : 2009-01-06 Age : 33 Location : UK
| Subject: surf_awsd Fri May 22, 2009 2:45 pm | |
| Here are some images of my map surf_awsd | |
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